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Battlefield bad company 2 map list
Battlefield bad company 2 map list





battlefield bad company 2 map list

Beware, though, of enemy TOW missiles and anti-tank mines. With open sight lines all the way to the Border Control outpost, the best way for the Attackers to travel to the enemy base to destroy the objectives would be by vehicle, as many spawn at the base. They cannot damage any players, but they may blow up any Anti-Tank Mines placed by the Defenders if they hit them. Two A-10 Thunderbolts will strafe the road near the Border Control station about a minute into the start of the game. Occupants could easily draw attention to snipers, especially while climbing the ladder.

battlefield bad company 2 map list

However, the tower doesn't have much cover and is very blatantly placed. The ladder is on the far side, but this tower provides a decent overview and has a KORD HMG pointed towards the enemy base. A noteworthy but relatively unused structure is a guard tower about two thirds down the highway near the Russian base. Closer towards the Defenders' base are more destroyed vehicles, as well as the addition of destroyed and flaming M1A2 Abrams tanks and destroyed HMMWVs from a previous, unsuccessful assault. The Attackers' spawn has little cover in the middle of the highway, but many damaged cars and buses are strewn about the side of the road, making for many great places for Recon players to set up shop and cover the advance of the rest of the team. The base is located at the end of a long highway leading to the first set of M-COMs and the defending Russians' first base, the Border Control outpost. The Attackers Deployment is the starting base for the US Army. When used in tandem with 10 players defending the M-COM stations the Attackers will quickly run out of tickets. One or two players behind enemy lines engaging in tactics such as placing C4 on vehicles, stealing tanks, knifing UAV operators, killing snipers, and firing upon rallying/massing positions are extremely effective. A player can sneak behind enemy lines almost at will. With 12 players on each team on a vast map, the flanks of both teams are extremely vulnerable. There are a total of six bases on this map, with five of them holding two M-COM Stations each that the Defenders must hold in order to win, while the Attackers must destroy in order to win. This map starts out very vehicle centric, but as it progresses, it focuses more and more on infantry combat for both teams while vehicles take more of a support role. The only other maps to feature as many sets are Valparaiso, Laguna Presa, Oasis, and Harvest Day. The map has five sets of M-COMs, making it one of the longest Rush maps in Battlefield: Bad Company 2. The Attackers have 75 reinforcement tickets available to them, which will replenish upon taking another base from the Defenders. Heavy casualties are expected on both sides. The Russian base must be destroyed in order to cross the desert and reach the port. If the fight dictates, the Battle Group will cut directly through the town located on the axis of advance. The assault group will launch a "break through" action directly at the Russian base. Following the results of the armor assault at Atacama, U.S Command insists on a similar action to capture the port of Arica.







Battlefield bad company 2 map list